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GDAIZHIBO

Solo · FREE PLAY

Netwalk

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Game guide · GDAIZHIBO

Netwalk: from controls to your first round

Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

A small practice goal

Read the position before choosing your next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. The game area remains available above the explanation.

Your objective

Begin with the basic rule, then follow the result of your action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.

Work through the instructions

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Controls

Begin with the basic rule, then follow the result of your action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

One way to understand the rules

Use the controls beside the game rather than guessing the rules. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

Keep this in mind

Begin with the basic rule, then follow the result of your action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected.

Further help with the game

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. No download or player account is required.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the current game state in view while applying this rule.

During a round, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. No download or player account is required.

On this page, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. No download or player account is required.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The worked example offers another way to follow the rule.

For this game, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Scores here do not represent cash or prizes.

On this page, why are some tiles green?

They have a chain of matching cable ends to the central server. Scores here do not represent cash or prizes.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The controls work with mouse or touch.

For this game, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The game is played locally in your browser.

During a round, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The game is played locally in your browser.

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